The job that I chose was an open writer's position at Bioware, a video game production firm based in Edmonton, Canada. I chose this job because, frankly, it's my dream job, but what drew me to the specifics was not the responsibilities, but the requirements (self-educate through documents, must write eloquently, must conduct thorough research and create extraordinary detail). All of these things, to me, are what make writing manifest at its very best, and for me to be able to do that on a daily basis would be extraordinary. That's why I picked this job; it fits the description of my dream career.
I think that this job is also a good fit because of the company offering it. Bioware is a legendary firm known for creating video games of very high quality, most of which have outpaced cinema and books in terms of their plot depth and possibilities. I like creating stories with as deep and intricate a plot as possible, so the opportunity to do that sounds wonderful to me. I think that, given the chance, I would do well in this position. There's plenty of learning opportunities and the job would let me get the all-sacred writer's high. This job also fits because I love seeing the gradual evolution of a story or a game. To be there for the construction of it all would be wonderful.
Bioware is a company that I want to work for. They've put out some of the best games I've ever played, such as Knights of the Old Republic, Dragon Age, Mass Effect, and Mass Effect 2. The company is based in Canada, one of my literary and writing heroes, Drew Karpyshyn, is a lead writer on their projects, and their studio in Austin is currently working on a massive online game. Another studio elsewhere is working on Mass Effect 3, one of my most anticipated games of 2012. Bioware has offices across the country (including one here in Salt Lake) and is owned by Electronic Arts, one of the largest gaming companies in the world. In addition to putting out high-quality products, Bioware is known for excellent customer service and work opportunities within the company. I want to work for them because they put out some of the world's best media, and to be a part of that would be an extraordinary experience. On top of that, there are stories of mine that I wouldn't mind having turned into games.
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